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Background Setup

  • Sheng Hao Wang
  • Mar 31, 2016
  • 1 min read

Now the game has the player spaceship, camera and lights in the scene.

There is one more element needed to make the game look like a space shooter which is an awesome background.

Two issue needed to be address after adding the background to the game.

First, the background image looks really dim, which is cause by the three directional light install early on. The solution for this issue would be making the shader unlit so any light added to the game will not affect the background image.

The second issue is the clipping problem between the space ship and the background. To fix this all I need to do is move the background along the Y axis for negative 10 units.

With the two issues addressed, now we are ready to write the player control script in C# to make the player spaceship functional.

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