top of page

Game Math 2

  • Sheng hao Wang
  • May 21, 2016
  • 1 min read

In the second session of game math we covered series of Matrix, such as Homogeneous coordinate system, Net Transformation Matrix and Inverse Matrix. I remember back in college my rigging professor once told us that to further our skills in rigging, we need to understand matrix well. Then he told us the MIT online learning resources in the subject of matrix, which I took a glance at but haven't spend much time on.

And here I am at the Unity Training Program learning matrix, since the Instructors intent to teach us the root of CG graphics. So I believe this as an opportunity for me to further my skills not only as a programmer but also as a rigger.

Comments


Featured Posts
Recent Posts
Archive
Search By Tags
Follow Us
  • Facebook Basic Square
  • Twitter Basic Square
  • Google+ Basic Square
bottom of page