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Final Session of C# training

  • Sheng hao Wang
  • May 20, 2016
  • 1 min read

My C# training is coming to an end, which is twelve out of twelve classes. Well after class six everything feels like a rush, and the instructor's uncertainty of whether the subjects he covered would be use by the unity engine. Well I don't blame him for being unsure tho, since he is more a software programmer than a game programmer.

So I figure there are two ways to bridge C# programming and Unity engine. One would be wait till the Unity instructor cover coding for the engine, and the other would be using the the scripting tutorial from Unity official site to bridge the two subject myself.

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